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 A Disgaea Generic Cipher Run!

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Rideps1
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PostSubject: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 12:47 am

Because of this thread
http://ciphersyndicate.forumotion.com/t195-final-fantasy-1-challenge-runs
I have been inspired to do a generic-only run of a Disgaea game. I've only got 3 and 4 at the moment though, so the first few people in here will have to vote for which one, so I know what pool of generics to put up for picking.

Also note this is not going to be a new file, because I want you guys to have the pick of the litter. I'll be starting a new cycle and locking out my old equipment. I'll be making Tier 1 average characters of those who get chosen (which will probably be everyone who wants to be, since deployment is 10 characters). I'll also be adding a Stronger Enemies bill every chapter. It may take a while as this party could be completely unbalanced.

As for restrictions....

I don't want dupes (Though the other gender class is fine). And I'm going to have myself as a character as well. If D3 is picked, a Bone Dragon. A Gargoyle for D4.

That's pretty much it. That leaves 9 slots. Soooo.. Someone vote for 3 or 4!

Also, if not all slots are filled in a week, I'll be picking random users to be Prinnies.
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Rockman47
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 1:17 am

Disgaea 4.

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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 3:42 am

I vote for Disgaea 4 as well. I wanna be the Warrior!
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 4:27 am

So, I guess I'll put up the generic list for 4 then!

Pick your weapon type for that class as well! (Unless monster, obviously) I'll also take evility requests within reason and try to move them over from my other characters, if you have any specifics.

Fighter (Wild Cry: Increase stats by 20% per adjacent enemy unit) Sword, Axe, Spear
Lady Fighter (Assault Attack: Damage bonus for number of enemy defeatedx10%) Sword, Spear, Bow
Red/Green/Blue Skull (Magic Bundle: Special skill power increased 30%, but 50% more SP use) Fire/Wind/Ice magic respectively. Staves
Red/Green/Blue Mage (Magic Moderation: 50% less SP used on special skills) You get the picture.
Healer (Corpse Heal: Increase recovery by 50% X the # of adjacent units) Bow, Staff
Archer (Accel Shot: Attack power increased by range (panels) x 5%)Spear, Bow
Gunner (Marking: During combo, next ally has 100% crit rate) Fist, gun
Genin (Misty Haze: 50% chance to evade attacks from the front) Fist, Sword, Staff
Exorcist (Calm Waters: Attack power increased by 30% when attacking single target)Sword, Bow
Heavy Knight (Aegis: Damage decreased by 30% when attacked from front)Spear, Axe
Thief (Thief Skills: Success rate doubled when stealing) Bow, Gun
Beast Master(Dark Tamer: Increase stats of adjacent ally monster units by 20%)Spear, Bow, Axe
Sorcerer(Cursed Dance: Stats of enemies on map decreased by 5%)Spear, Staff
Masked Hero (Speedy Move: Increase SPD bonus by 5% x moving panels (during turns))Fist, Gun
Magic Knight (Spirit Benediction: Elemental damage increased by 20%)Sword, Staff
Bouncer (Official Protection: Increase Def/Res of an adjacent ally by 20%)Fist, Gun
Professor (Medical Insertion: Effect of boost magic increased by 50%) Gun, Staff
Onmyo Trainee (Mass Blaster: Damage increase by 10% per target in area attack) Star magic (non element); Spear, Staff
Bio Suit (Self Destruct: Self destruct when HP hits below 10%)Fist, Axe, Gun
Android (One Man Army: When left as the last unit, stats increased by 100%) no proficiency.

MONSTER CLASSES. These have their own special skills on top of... Some learning different spells I'm not going to go over because I would have to make new ones to remember for sure. They can also equip 2 evilities on top of their innate, rather than just one. And can turn into weapons for the humanoids.

Green Slime (Gel Body: Damage decreased by 50% when receiving non-elemental attack) Magichange: Spear
Petite Orc (Mass Psyche: Stats increase by 20% per same species unit) Magichange: Sword
Mothman (Flicker Wing: 50% chance to evade close range attacks) Magichange: Gun
Eryngi (Shroom Power: decrease stats of adjacent female enemy units by 20%) Magichange: Axe
Ghost (Magic Creation: 10% of SP recovered at end of turn) Magichange: Staff
Catsaber (Calming Aura: Damage taken from monster-type units decrease by 50%) Magichange: Gun
Prinny (EXPLOSIVE NATURE: Will explode when thrown) Magichange: Bow
Zombie (Corpse Eater: HP and SP recover fully if killing blow is by normal attack) Magichange: Bow
Gargoyle (Mine. But he magichanges into an Axe and is a tank.)
Alraune (Sweet Aroma: Recovers 20% HP of adjacent ally units at end of turn) Magichange: Staff
Cockatrice (Miasma of Silence: Prohibits special skill use by adjacent enemy units) Magichange: Spear
Chernobog (Mind Killer: Inflict 50% of damage to SP during an attack) Magichange: Bow
Cu Sith (Accel Element: Increase the power of an elemental attack by 10%x moved panels) Magichange: Fist
Empusa (Sexy Aura: Decrease stats of adjacent male enemy units by 20%) Magichange: Sword
Skeletal Dragon (Immortal Body: Damage decreased by 50% when receiving physical attacks) Magichange: Spear
Wood Giant (Photosynthesis: 10% of HP recovered at end of turn) Magichange: Axe
Dragon (Rising Dragon: increase attack by 10% every time attack is recieved (attack resets)) Magichange: Sword
Nekomata (Special Counter: Counter attack when recieving a special skill) Magichange: Fist
Baciel (Invincible Ruler: Increase Damage by 50% when attacking without moving) Magichange: Gun


Oh, you can request a specific palette if you want, too. So here's those. I've got the list in roughly the same order (obviously take out the non-generics in the humanoid section). Um, please note I haven't worked with every single type of generic, so some I do not have all of the versions of. But that only applies to palettes 2-6, 1 and 7-9 are from the color shop.. And 10 does not exist.

http://spritedatabase.net/file/12835

http://spritedatabase.net/file/12836

The DLC classes I have are not on that sheet and I don't know where to find the cut ins for em, sorry. They are as follows (With no Prism Rangers because funky tiers):

Angel (Angel Protection: decreas non-elemental damage to an adjacent ally by 20%)Bow, Staff
Kunoichi (Flame Haze: 50% chance to evade multi-ranged skills) Fist, Sword, Staff
Medic (HP and SP of allies in the Base Panel heal by 5%)Sword, Bow, Staff
Enchanter (Necromancy: Bring back defeated enemies as Zombies and use them)Fist, Gun, Staff

MONSTER:

Deathsaber (Vanishing Cat: Turn the target's back toward you when attacking while adjacent) Magichange: Fist
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Rideps1
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 4:28 am

Holy hell that took longer than I expected.
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Laonoone
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 10:20 am

Hiya.

Can you guess what I am?



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SmashBasher123
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 11:05 am

Warrior, any weapon.
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Death-chan
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 11:20 am

Ghost?

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Laonoone
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 11:20 am

*Really should go finish D4*

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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 11:27 am

Lao-ShanTux wrote:
*Really should go finish D4*

/doesn't have any Disgaea game

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Rockman47
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 11:31 am

Mandatory Tank

Heavy Knight with Spears

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Laonoone
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 11:33 am

Spikaya wrote:
Lao-ShanTux wrote:
*Really should go finish D4*

/doesn't have any Disgaea game

GET WUNNN

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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 4:55 pm

so since I don't own any disgaea game, I don't know what class to ask to be...

*reads Rideps post about classes*

gah! there are too many to pick from

*sees masked Hero class*

never mind... make me that one
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Rideps1
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 5:04 pm

With what weapon?
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 5:08 pm

So we've got Lao the Mothman
Smashbasher the Warrior
Arachnius the Ghost
Spikaya the Prinny
Rockman the Heavy Knight with Spears
And Hero the..... Masked Hero with something or other.
(except Lao's really a dragon.)
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Laonoone
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 5:16 pm

Rideps1 wrote:
So we've got Lao the Mothman

NOW HOLD ON A SEC

Quote :
(except Lao's really a dragon.)

Oh.

/Actual reaction

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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 5:34 pm

you can make White Mage a healing unit
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Rideps1
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 5:37 pm

Lao-ShanTux wrote:
Rideps1 wrote:
So we've got Lao the Mothman

NOW HOLD ON A SEC

Quote :
(except Lao's really a dragon.)

Oh.

/Actual reaction

All according to plan....

http://gifrific.com/mr-burns-saying-excellent/
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 5:41 pm

Hero (Masked Ryugin55) wrote:
you can make White Mage a healing unit

So do you think she should be a Healer....

Or an Empusa? (succubus)

/bad jokes
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 5:43 pm

Rideps1 wrote:
Hero (Masked Ryugin55) wrote:
you can make White Mage a healing unit

So do you think she should be a Healer....

Or an Empusa? (succubus)

/bad jokes

fuck you
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Laonoone
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 5:45 pm

Hero (Masked Ryugin55) wrote:
Rideps1 wrote:
Hero (Masked Ryugin55) wrote:
you can make White Mage a healing unit

So do you think she should be a Healer....

Or an Empusa? (succubus)

/bad jokes

fuck you

IIIIIII geeeeeeet iiiiiiit.
Exclamation 

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All of the stars in all of the skies are waiting for you.

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Rideps1
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 5:46 pm

srsly though, bow or staff?
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 5:46 pm

Lao-ShanTux wrote:
Hero (Masked Ryugin55) wrote:
Rideps1 wrote:
Hero (Masked Ryugin55) wrote:
you can make White Mage a healing unit

So do you think she should be a Healer....

Or an Empusa? (succubus)

/bad jokes

fuck you

IIIIIII geeeeeeet iiiiiiit.
Exclamation 

*drop kicks Lao and Ripdes*
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 5:47 pm

Rideps1 wrote:
srsly though, bow or staff?

which is better?
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PostSubject: Re: A Disgaea Generic Cipher Run!   Sun Jul 21, 2013 5:48 pm

Rideps1 wrote:
srsly though, bow or staff?

I think White Mage with a bow would be cool.

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