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 Hired Hands/True NPCs/Those Chumps Without Real Souls

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Laonoone
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PostSubject: Hired Hands/True NPCs/Those Chumps Without Real Souls   Sat Apr 11, 2015 8:48 pm

What we could do is have a sort of database of super-minor characters that can be drawn upon for use in various tasks and quests and plot and whatnot.
They'd be akin to the standard RPG generic, NPC, quest-giver, and whatnot.
They'd have a short description about who they are, and some information on the skills of relevance, so a blacksmith would be something like

York
Age: xyz
Profession: Blacksmith
A generic-personality racial-name with a long history of making metal shit. He is renowned as the master of making small metal whingdigs, and resides around Townieplace. He doesn't travel very often, but if one can contact him, he will make the journey, for the right price.

and a mercenary could be

Mook
Age: zyx
Profession: Swordsman
An incredibly generic racial-name with little experience and the tendency to lose his cool in a fight. He has no skills, no money, no honor, no courage, nothing. Don't bother hiring this guy, his customer feedback is literally shit.

Putting the uninspired examples aside, they could fulfill many purposes, and could serve as an outlet for nice ideas that can't find themselves in a proper character shell.
They could have plotlines, in the vein of episodic sequential quests, where it's a single plot developed over time.
For example, the Typically Novice Female Adventurer could have some shtick where she first needs help killing some golbino banditos around a town, and then later as you do stuff off the quest board for her she's all like 'my family is poor' in the typical novice adventurer style.

This explanation is shit but I hope this idea is not and I hope the idea is coming across alright.

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Zerdark
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PostSubject: Re: Hired Hands/True NPCs/Those Chumps Without Real Souls   Sat Apr 11, 2015 8:49 pm

I'm not sure if there's a market for metal shit. Other than that, seems fine.

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Rockman47
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PostSubject: Re: Hired Hands/True NPCs/Those Chumps Without Real Souls   Sun Apr 12, 2015 12:14 am

Hmm... We can definitely make some more NPCs of genericness. Though, Mook just sounds overly useless IMO.

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PostSubject: Re: Hired Hands/True NPCs/Those Chumps Without Real Souls   Sun Apr 12, 2015 1:22 am

Zerdark wrote:
I'm not sure if there's a market for metal shit. Other than that, seems fine.

metal shit bess shit tho *kicked*

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Laonoone
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PostSubject: Re: Hired Hands/True NPCs/Those Chumps Without Real Souls   Sun Apr 12, 2015 10:21 am

Rockman47 wrote:
Hmm... We can definitely make some more NPCs of genericness. Though, Mook just sounds overly useless IMO.

i hope that's tongue in cheek :v

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Yikkin
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PostSubject: Re: Hired Hands/True NPCs/Those Chumps Without Real Souls   Mon Apr 13, 2015 5:46 pm

Seems like a decent idea. I'm assuming character owned shops would have one for when the associated folk are away/otherwise needed?

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Laonoone
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PostSubject: Re: Hired Hands/True NPCs/Those Chumps Without Real Souls   Mon Apr 13, 2015 7:01 pm

Possibly, if they've been hired.

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