SmashBasher123 Storyteller

Posts : 28273 Join date : 2013-07-15 Age : 22 Location : Anywhere I need to be
 | Subject: Items Sun Feb 14, 2016 3:43 am | |
| Healing Items- Spoiler:
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Potion Restores a small amount of health.
Hi-Potion Restores a moderate amount of health.
X-Potion Restores a large amount of health.
Ether Restores a small amount of magical stamina.
Turbo Ether Restores a moderate amount of magical stamina.
Dry Ether Restores a large amount of magical stamina.
Elixir Restores a moderate amount of both health and stamina.
Megalixir Restores a large amount of both health and stamina.
Antidote A potion that cures most common poisons.
Smelling Salts Instantly wakes up a sleeping person.
Cold Herbs Cures common burns when carefully applied to burn area.
Echo Herbs Cures Silence when consumed.
Insight Fruit Cures Confusion when consumed.
Soft Potion Douse a petrified person with it to restore them to normal.
Eye Drops Cures Blind.
Refresh Soap Helps heal bruises and calluses when applied to a bath.
Remedy Cures most common status ailments. Rare.
Holy Water Cures some status ailments, helps remove some curses, and heals a small amount of health and stamina. Also effective against some undead or demonic creatures.
Miracle Crystal Completely heals one up in a pinch. Breaks after a single use. Very rare.
Reviver Seed Restores a person downed in battle.
Attack Items- Spoiler:
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Throwing stone Mostly used as a distraction, if anything.
Stick Also used mostly as a distraction. You'd be surprised how many beasts chase after it if thrown.
Barb A spike that deals minor damage to a target if it hits.
Steel spike A spike that deals moderate damage to a target if it hits.
Throwing Knives Deals effective damage to a target if it hits.
Arrow Essential ammo for bow users, but can also be thrown without one, if less effective that way.
Grenade An explosive that requires a pin to be pulled before becoming active. Potentially lethal for unarmored targets.
Goo Grenade Less effective than a normal grenade, but can stick to things when thrown.
Magic Trap Activates when stepped on, to one of several possible effects.
Status Items- Spoiler:
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Seed of Vitality Temporarily raises health.
Seed of Strength Temporarily raises attack power.
Seed of Endurance Temporarily raises defense.
Seed of Intellect Temporarily raises magic power.
Seed of Resistance Temporarily raises magic defense.
Seed of Agility Temporarily raises speed.
Poison Barb Injects a minor venom into anything it pierces.
Tranquilizer Injects a serum that forces the target to fall asleep.
Para Spore A plant bud that explodes into spores when thrown, paralyzing anything that breathes them in.
Ice Flower Releases 'ice breath' that can freeze targets. Eventually runs out.
Fire Flower Releases 'fire breath' that can both inflict damage and burn targets. Eventually runs out.
Confuse Orb Focusing a small amount of magical power into it will create an aura that can confuse anything around it. This includes the user, so it's best advised to flee the moment you activate it.
Deku Nut Produces a blinding flash when thrown on the ground that briefly blinds and stuns those caught in it.
Sealing Charm A one-time use charm that gives the Seal status to a target.
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Zerdark Emperor of the Multiverse


Posts : 19362 Join date : 2013-07-15 Age : 22 Location : Cipher HQ
 | Subject: Re: Items Sun Feb 14, 2016 3:44 pm | |
| Bowser Item Suggestions- Spoiler:
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Bowser Bomb: A bigger than average, round green bomb with Bowser's face painted on it in red. The Koopa King's signature chuckle can be heard moments before detonation. Deals a lot of damage in a wide area of effect.
Boo Grenade: Like a regular grenade, but in the shape of a Boo. Releases a swarm of Boos when activated. The Boos are capable of scaring away lower level enemies and beasts. Higher level enemies simply take moderate damage, though they are also often inflicted with a random status effect.
Boo Bell: A purple bell that disappears after one use. When used, a pink Boo appears to do the bidding of the summoner. The Boo can either steal a random amount of money from a target, or a specific item in the target's possession.
Boo Repellent: Boos and traditional ghosts alike hate the stuff. While in possession of this item, Boos won't want to come anywhere near you. Also negates the effect of the Boo Bell.
Throwing Hammer: The standard weapon of the Koopa Troop, now available to the common man! Deals effective damage if successfully thrown at an enemy.
Tropical Banana: A banana commonly found along the coasts of Koopa Island. When used, heals a moderate amount of health and leaves you with a banana peel.
Tropical Banana Peel: Leftovers from the Tropical Banana. Can be set on the floor as a low-tech trap, leaving unsuspecting enemies to trip and fall, leaving them vulnerable for a short time. Deals more damage to heavier victims.
Super Mushroom: A common mushroom that heals a small amount of health. Can be used in alchemy for a more effective potion.
Poison Mushroom: A purple mushroom that, when ingested, causes adverse effects such as instant health loss and poison. Can be disguised as a regular mushroom.
1-Up Mushroom: A green mushroom that restores a person downed in battle to around half their full power. Somewhat rare, but can be bought on Koopa Island.
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