What we could do is have a sort of database of super-minor characters that can be drawn upon for use in various tasks and quests and plot and whatnot.
They'd be akin to the standard RPG generic, NPC, quest-giver, and whatnot.
They'd have a short description about who they are, and some information on the skills of relevance, so a blacksmith would be something like
A generic-personality racial-name with a long history of making metal shit. He is renowned as the master of making small metal whingdigs, and resides around Townieplace. He doesn't travel very often, but if one can contact him, he will make the journey, for the right price.
and a mercenary could be
An incredibly generic racial-name with little experience and the tendency to lose his cool in a fight. He has no skills, no money, no honor, no courage, nothing. Don't bother hiring this guy, his customer feedback is literally shit.
Putting the uninspired examples aside, they could fulfill many purposes, and could serve as an outlet for nice ideas that can't find themselves in a proper character shell.
They could have plotlines, in the vein of episodic sequential quests, where it's a single plot developed over time.
For example, the Typically Novice Female Adventurer could have some shtick where she first needs help killing some golbino banditos around a town, and then later as you do stuff off the quest board for her she's all like 'my family is poor' in the typical novice adventurer style.
This explanation is shit but I hope this idea is not and I hope the idea is coming across alright.
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That beautiful twinkling of eternity that will never fade, no matter what.
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